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# coding: utf-8
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"""
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boardmate_api API
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boardmate_api API
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The version of the OpenAPI document: 1.0.0
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Generated by OpenAPI Generator (https://openapi-generator.tech)
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Do not edit the class manually.
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""" # noqa: E501
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from __future__ import annotations
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import pprint
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import re # noqa: F401
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import json
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from typing import Optional
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from pydantic import BaseModel, Field, StrictInt, StrictStr
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class GameDto(BaseModel):
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"""
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GameDto
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"""
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white_name: Optional[StrictStr] = Field(None, alias="whiteName")
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black_name: Optional[StrictStr] = Field(None, alias="blackName")
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time_value: Optional[StrictInt] = Field(None, alias="timeValue")
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increment: Optional[StrictInt] = None
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__properties = ["whiteName", "blackName", "timeValue", "increment"]
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class Config:
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"""Pydantic configuration"""
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allow_population_by_field_name = True
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validate_assignment = True
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def to_str(self) -> str:
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"""Returns the string representation of the model using alias"""
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return pprint.pformat(self.dict(by_alias=True))
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def to_json(self) -> str:
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"""Returns the JSON representation of the model using alias"""
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return json.dumps(self.to_dict())
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@classmethod
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def from_json(cls, json_str: str) -> GameDto:
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"""Create an instance of GameDto from a JSON string"""
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return cls.from_dict(json.loads(json_str))
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def to_dict(self):
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"""Returns the dictionary representation of the model using alias"""
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_dict = self.dict(by_alias=True,
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exclude={
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},
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exclude_none=True)
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return _dict
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@classmethod
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def from_dict(cls, obj: dict) -> GameDto:
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"""Create an instance of GameDto from a dict"""
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if obj is None:
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return None
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if not isinstance(obj, dict):
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return GameDto.parse_obj(obj)
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_obj = GameDto.parse_obj({
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"white_name": obj.get("whiteName"),
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"black_name": obj.get("blackName"),
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"time_value": obj.get("timeValue"),
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"increment": obj.get("increment")
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})
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return _obj
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