Move inference onto the API
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@@ -2,29 +2,29 @@ import json
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from typing import Callable
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from hardware.buzzer.buzzer import Buzzer
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from hardware.camera.camera import Camera
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from hardware.led.led import Led
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from models.exceptions.ServiceException import ServiceException
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from models.game import Game
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from services.clock_service import ClockService
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from services.detection_service import DetectionService
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class GameService:
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_game : Game
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_detection_service : DetectionService
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_camera : Camera
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_clock_service : ClockService
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_has_started : bool
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_led : Led
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_buzzer : Buzzer
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_on_terminated : Callable[[str], None]
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_has_started : bool
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def __init__(self):
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self._detection_service = DetectionService()
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self._camera = Camera()
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self._clock_service = ClockService()
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self._has_started = False
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self._led = Led(7)
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self._buzzer = Buzzer(8)
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self._has_started = False
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def start(self, white_name, back_name, time_control : int, increment : int, timestamp : int) -> None:
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if self._has_started :
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@@ -46,18 +46,20 @@ class GameService:
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self._notify()
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self._has_started = False
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def make_move(self) -> tuple[bytes, str] | None:
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def make_move(self) -> bytes:
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try :
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if not self._has_started :
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raise Exception("Game hasn't started yet.")
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self._clock_service.switch()
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img, fen = self._detection_service.analyze_single_frame()
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self._game.add_move(fen)
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return img, fen
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img = self._camera.take_photo()
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return img
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except Exception as e:
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print(e)
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raise ServiceException(e)
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def add_move(self, fen):
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self._game.add_move(fen)
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def set_on_terminated(self, callback: Callable[[str], None]):
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self._on_terminated = callback
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