Added clock logic
This commit is contained in:
16
rpi/main.py
16
rpi/main.py
@@ -2,18 +2,24 @@
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from board_mate_client import ApiClient, Configuration
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from controllers.board_mate_controller import ApiController
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from models.clock import Clock
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from scripts.timer.grove_rgb_lcd import setRGB, setText
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if __name__ == "__main__":
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config = Configuration(
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host="http://192.168.15.117:8000"
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)
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setRGB(255, 255, 255)
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controller = ApiController(config)
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white_name = input("White Name: ")
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black_name = input("Black Name: ")
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time_value = int(input("Time value: "))
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increment = int(input("Increment: "))
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white_clock = Clock(time_value, increment)
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black_clock = Clock(time_value, increment)
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print("Creating the party...")
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game_id = controller.create_party(white_name, black_name, time_value, increment)
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@@ -24,16 +30,18 @@ if __name__ == "__main__":
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print("Party Created!")
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currentPlayer = 0
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white_clock.start()
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while True:
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message = None
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if currentPlayer == 0 :
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message = "White to play"
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currentPlayer = 1
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white_clock.stop()
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else :
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message = "Black to play"
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currentPlayer = 0
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black_clock.start()
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move = input(f"{message} : ")
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controller.add_move(game_id, move)
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setText(f"W ${white_clock.clock_to_str()}\n B ${black_clock.clock_to_str()}")
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controller.add_move(game_id, move)
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76
rpi/models/clock.py
Normal file
76
rpi/models/clock.py
Normal file
@@ -0,0 +1,76 @@
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import threading
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import time
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from datetime import datetime
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class Clock:
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def __init__(self, value: int, increment: int) -> None:
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self.millis = value * 1000
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self.increment = increment * 1000
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self._run_event = threading.Event()
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self._terminate_event = threading.Event()
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self._lock = threading.Lock()
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self.thread = threading.Thread(target=self._update_clock, daemon=True)
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# ---------- time computation ----------
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def _compute_seconds(self) -> int:
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return (self.millis // 1000) % 60
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def _compute_minutes(self) -> int:
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return self.millis // 60000
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def _add_increment(self) -> None:
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self.millis += self.increment
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# ---------- thread logic ----------
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def _update_clock(self):
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while not self._terminate_event.is_set():
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self._run_event.wait()
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with self._lock:
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if self.millis <= 0:
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self.millis = 0
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self._run_event.clear()
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break
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self.millis -= 1
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time.sleep(0.001)
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# ---------- public API ----------
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def is_running(self) -> bool:
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return self._run_event.is_set()
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def start(self) -> None:
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self._run_event.set()
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if not self.thread.is_alive():
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self.thread = threading.Thread(target=self._update_clock, daemon=True)
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self.thread.start()
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def stop(self) -> None:
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if self._run_event.is_set():
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with self._lock:
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self._add_increment()
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self._run_event.clear()
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def terminate(self) -> None:
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self._terminate_event.set()
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self._run_event.set()
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self.thread.join()
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def clock_to_str(self) -> str:
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with self._lock:
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minutes = self._compute_minutes()
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seconds = self._compute_seconds()
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return f"{minutes:02d}:{seconds:02d}"
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if __name__ == "__main__":
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clock = Clock(600, 0)
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clock.start()
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while True:
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time.sleep(1)
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print(clock.clock_to_str())
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5
rpi/models/player.py
Normal file
5
rpi/models/player.py
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@@ -0,0 +1,5 @@
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from clock import Clock
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class Player:
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def __init__(self) -> None:
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pass
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@@ -1,22 +0,0 @@
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import requests
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import os
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from dotenv import load_dotenv
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def query_api(url, params=None, headers=None, timeout=10):
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response = requests.get(
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url,
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params=params,
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headers=headers,
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timeout=timeout
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)
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response.raise_for_status() # Raises an error for 4xx/5xx responses
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return response.json()
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if __name__ == "__main__":
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load_dotenv()
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url = "https://api.example.com/users"
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params = {"limit": 10}
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data = query_api(url, params=params)
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print(data)
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