Add game export
This commit is contained in:
@@ -2,19 +2,23 @@ import base64
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import threading
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import requests
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from flask import jsonify, request
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from flask import jsonify, request, Flask
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from models.exceptions.ServiceException import ServiceException
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from services.game_service import GameService
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from services.mqtt_service import MQTTService
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class GameController:
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_game_service : GameService
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_broker_service : MQTTService
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_has_started : bool
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_auth_token : str
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def __init__(self, app):
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def __init__(self, app : Flask, broker_service : MQTTService):
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self._game_service = GameService()
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self._broker_service = broker_service
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self._register_routes(app)
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self._auth_token = "0eed89e8-7625-4f8d-bf2a-0872aede0efb"
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@@ -44,7 +48,12 @@ class GameController:
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return jsonify({"status": "error", "message": f"An error occurred : {ex}"}), 500
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def stop_game(self):
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self._game_service.stop()
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try :
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game_data = self._game_service.export_game()
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self._broker_service.publish("/customer/game/data", game_data, 2)
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self._game_service.stop()
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except Exception as ex:
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print(ex)
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def make_move(self):
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try:
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35
rpi/main.py
35
rpi/main.py
@@ -27,7 +27,24 @@ api_password = os.environ.get("API_PASSWORD")
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app = Flask(__name__)
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forwarder_service = None
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game_controller = GameController(app)
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local_broker = MQTTService(
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local_broker_address,
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local_broker_port,
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client_id="system",
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username=local_username,
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password=local_password,
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)
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api_broker = MQTTService(
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api_broker_address,
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api_broker_port,
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client_id=client_id,
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username=api_username,
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password=api_password,
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)
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game_controller = GameController(app, api_broker)
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if __name__ == "__main__":
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@@ -36,22 +53,6 @@ if __name__ == "__main__":
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light_sensor_reader = LoraLightSensorReader("/dev/ttyUSB1", 9600)
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sound_reader = SoundReader(17)
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local_broker = MQTTService(
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local_broker_address,
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local_broker_port,
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client_id="system",
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username=local_username,
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password=local_password,
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)
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api_broker = MQTTService(
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api_broker_address,
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api_broker_port,
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client_id=client_id,
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username=api_username,
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password=api_password,
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)
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forwarder_service = ForwarderService(local_broker, api_broker)
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forwarder_service.register_forwarder(client_id, "rfid", "/system/sensor/rfid", f"/customer/telemetry/rfid", 2)
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22
rpi/models/game.py
Normal file
22
rpi/models/game.py
Normal file
@@ -0,0 +1,22 @@
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class Game:
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_white_name : str
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_black_name : str
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_time_control : int
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_increments : int
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_moves : list[str]
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_base_fen : str
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def __init__(self, white_name : str, black_name : str, time_control : int, increment : int):
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self._white_name = white_name
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self._black_name = black_name
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self._time_control = time_control
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self._increments = increment
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self.moves = []
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self._base_fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
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def add_move(self, fen : str):
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self.moves.append(fen)
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def get_moves(self):
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return self.moves
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@@ -1,12 +1,16 @@
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import json
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from hardware.buzzer.buzzer import Buzzer
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from hardware.led.led import Led
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from models.exceptions.ServiceException import ServiceException
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from models.game import Game
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from services.clock_service import ClockService
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from services.detection_service import DetectionService
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class GameService:
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_game : Game
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_detection_service : DetectionService
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_clock_service : ClockService
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_has_started : bool
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@@ -19,18 +23,25 @@ class GameService:
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self._has_started = False
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self._led = Led(7)
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self._buzzer = Buzzer(8)
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self.game = None
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def start(self, white_name, back_name, time_control : int, increment : int ) -> None:
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if self._has_started :
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raise ServiceException("Game has already started.")
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self._clock_service.start(time_control, increment)
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self._clock_service.set_on_terminated(self.stop)
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self._has_started = True
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self._led.on()
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try :
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self._game = Game(white_name, back_name, time_control, increment)
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self._clock_service.start(time_control, increment)
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self._clock_service.set_on_terminated(self.stop)
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self._led.on()
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self._has_started = True
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except Exception as e:
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print(e)
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raise ServiceException(e)
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def stop(self):
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self._clock_service.stop()
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self._detection_service.stop()
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self._led.off()
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self._buzzer.beep()
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self._has_started = False
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@@ -39,7 +50,12 @@ class GameService:
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if not self._has_started :
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raise Exception("Game hasn't started yet.")
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self._clock_service.switch()
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return self._detection_service.analyze_single_frame()
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img, fen = self._detection_service.analyze_single_frame()
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self._game.add_move(fen)
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return img, fen
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except Exception as e:
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print(e)
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raise ServiceException(e)
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def export_game(self):
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return json.dumps(self._game)
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