Add stub
This commit is contained in:
97
src/data_processing/dataset_loader.py
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97
src/data_processing/dataset_loader.py
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@@ -0,0 +1,97 @@
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import pandas as pd
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import torch
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INPUT_CSV = "../../dataset/output.csv"
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OUTPUT_FILE = "../../dataset/output.pt"
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SQUARES = [
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f"{file}{rank}"
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for rank in range(8, 0, -1)
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for file in "abcdefgh"
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]
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PIECE_TO_PLANE = {
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"P": 0,
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"N": 1,
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"B": 2,
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"R": 3,
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"Q": 4,
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"K": 5,
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"p": 6,
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"n": 7,
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"b": 8,
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"r": 9,
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"q": 10,
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"k": 11,
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}
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def board_to_planes(row):
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planes = torch.zeros((12, 8, 8), dtype=torch.float32)
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for index, square in enumerate(SQUARES):
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piece = row[square]
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if pd.isna(piece):
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continue
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plane = PIECE_TO_PLANE.get(piece)
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if plane is None:
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continue
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row_index = index // 8
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col_index = index % 8
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planes[plane, row_index, col_index] = 1.0
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return planes
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def parse_eval(value):
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value = str(value).strip()
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if value.startswith("#"):
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mate_distance = int(value[1:])
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if mate_distance > 0:
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return 10.0
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else:
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return -10.0
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return float(value)
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def main():
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df = pd.read_csv(INPUT_CSV)
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positions = []
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evaluations = []
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turns = []
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for _, row in df.iterrows():
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positions.append(board_to_planes(row))
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evaluations.append(parse_eval(row["eval"]))
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turns.append(1 if row["turn"] == "white" else 0)
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X = torch.stack(positions)
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y = torch.tensor(evaluations, dtype=torch.float32)
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turn = torch.tensor(turns, dtype=torch.float32)
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torch.save(
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{
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"X": X,
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"y": y,
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"turn": turn,
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},
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OUTPUT_FILE,
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)
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print(f"Loaded {len(df):,} positions")
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print(f"X shape: {X.shape}")
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print(f"y shape: {y.shape}")
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print(f"turn shape: {turn.shape}")
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print(f"Saved to: {OUTPUT_FILE}")
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if __name__ == "__main__":
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main()
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42
src/data_processing/extract.py
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42
src/data_processing/extract.py
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@@ -0,0 +1,42 @@
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#!/usr/bin/env python3
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"""
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Extract the first N lines from a huge file without loading it into RAM.
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Works because Python file objects are iterators: reading line-by-line
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only ever keeps one line (plus a small internal read-ahead buffer) in
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memory at a time, regardless of the file's total size.
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Usage:
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python extract_lines.py input.txt output.txt --lines 500
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# Start from a specific line (e.g. skip a header, or resume mid-file)
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python extract_lines.py input.txt output.txt --lines 500 --start 1000
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"""
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import argparse
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from itertools import islice
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def extract_lines(input_path: str, output_path: str, start: int, count: int) -> int:
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written = 0
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with open(input_path, "r", encoding="utf-8", errors="replace", buffering=1024 * 1024) as fin, \
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open(output_path, "w", encoding="utf-8") as fout:
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for line in islice(fin, start, start + count):
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fout.write(line)
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written += 1
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return written
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def main():
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parser = argparse.ArgumentParser(description="Extract a slice of lines from a huge file, streaming (low RAM).")
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parser.add_argument("input", help="Path to the big input file")
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parser.add_argument("output", help="Path to write the extracted lines to")
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parser.add_argument("--lines", type=int, default=500, help="Number of lines to extract (default: 500)")
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parser.add_argument("--start", type=int, default=0, help="Line number to start at, 0-indexed (default: 0)")
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args = parser.parse_args()
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n = extract_lines(args.input, args.output, args.start, args.lines)
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print(f"Wrote {n} lines (lines {args.start}-{args.start + n - 1}) to {args.output}")
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if __name__ == "__main__":
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main()
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345
src/data_processing/format.py
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345
src/data_processing/format.py
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@@ -0,0 +1,345 @@
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#!/usr/bin/env python3
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"""
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Turn refined PGN games into a CSV where each row is the board state
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after one evaluated move.
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Row layout:
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game_id, a8, b8, ..., h1, eval, turn
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- game_id : Lichess game ID extracted from the Site header.
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Example:
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[Site "https://lichess.org/qE0J8lxe"]
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becomes:
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qE0J8lxe
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- a8..h1 : the 64 squares after the move.
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Uppercase = white, lowercase = black,
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empty string = empty square.
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- eval : the %eval attached to the move.
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- turn : "white" or "black", meaning whose turn it is NEXT.
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Moves without an evaluation are skipped.
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Streams game-by-game, so memory usage stays low.
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Requires:
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pip install chess
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Usage:
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python pgn_to_csv.py refined.pgn out.csv
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python pgn_to_csv.py refined.pgn out.csv --no-game-id
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"""
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import argparse
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import csv
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import re
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import sys
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import chess
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TAG_RE = re.compile(r'^\[(\w+)\s+"(.*)"\]\s*$')
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EVAL_RE = re.compile(r'\[%eval\s+([^\]]+)\]')
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MOVE_NUM_RE = re.compile(r'^\d+\.+$')
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RESULT_RE = re.compile(r'^(1-0|0-1|1/2-1/2|\*)$')
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SUFFIX_ANNOTATION_RE = re.compile(r'[!?]+$')
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SQUARE_COLUMNS = [
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f + str(r)
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for r in range(8, 0, -1)
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for f in "abcdefgh"
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]
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def parse_headers(header_lines):
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"""
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Convert PGN header lines into a dictionary.
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Example:
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[Site "https://lichess.org/qE0J8lxe"]
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becomes:
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{
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"Site": "https://lichess.org/qE0J8lxe"
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}
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"""
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headers = {}
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for line in header_lines:
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match = TAG_RE.match(line)
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if match:
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key, value = match.groups()
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headers[key] = value
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return headers
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def extract_game_id(site):
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"""
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Extract the Lichess game ID from the Site URL.
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Example:
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https://lichess.org/qE0J8lxe
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-> qE0J8lxe
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"""
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if not site:
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return None
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return site.rstrip("/").split("/")[-1]
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def tokenize_movetext(movetext):
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"""
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Yield (san_move, eval_str_or_None) pairs from a movetext blob.
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"""
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tokens = re.findall(r'\{[^}]*\}|\S+', movetext)
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i = 0
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n = len(tokens)
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while i < n:
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tok = tokens[i]
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if MOVE_NUM_RE.match(tok) or RESULT_RE.match(tok):
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i += 1
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continue
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move_san = tok
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eval_val = None
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if i + 1 < n and tokens[i + 1].startswith('{'):
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match = EVAL_RE.search(tokens[i + 1])
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if match:
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eval_val = match.group(1)
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i += 2
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else:
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i += 1
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yield move_san, eval_val
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def board_row(board):
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"""
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Return the 64 square values for the current board,
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in a8..h1 order.
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"""
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row = []
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for name in SQUARE_COLUMNS:
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square = chess.parse_square(name)
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piece = board.piece_at(square)
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row.append(piece.symbol() if piece else "")
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return row
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def process_game(header_lines, movetext_lines, writer, include_game_id):
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"""
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Process one game and write its evaluated positions.
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Returns:
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number of rows written
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"""
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if not movetext_lines:
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return 0
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headers = parse_headers(header_lines)
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site = headers.get("Site")
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game_id = extract_game_id(site)
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if game_id is None:
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print(
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" [warning] Game has no valid Site header, skipping.",
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file=sys.stderr
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)
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return 0
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movetext = " ".join(
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line.strip()
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for line in movetext_lines
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if line.strip()
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)
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board = chess.Board()
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rows_written = 0
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for move_san, eval_val in tokenize_movetext(movetext):
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# No evaluation means this position has no target value.
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# Do not put it into the regression dataset.
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if eval_val is None:
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continue
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clean_san = SUFFIX_ANNOTATION_RE.sub("", move_san)
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try:
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board.push_san(clean_san)
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except (
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chess.IllegalMoveError,
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chess.InvalidMoveError,
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chess.AmbiguousMoveError,
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ValueError,
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) as e:
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print(
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f" [game {game_id}] stopping early: "
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f"could not parse move '{move_san}' ({e})",
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file=sys.stderr,
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)
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break
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turn = (
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"white"
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if board.turn == chess.WHITE
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else "black"
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)
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row = board_row(board)
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row += [
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eval_val,
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turn,
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]
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if include_game_id:
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row = [game_id] + row
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writer.writerow(row)
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rows_written += 1
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return rows_written
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def refine(input_path, output_path, include_game_id):
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header_lines = []
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movetext_lines = []
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state = "seek_header"
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games = 0
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total_rows = 0
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header_row = SQUARE_COLUMNS + ["eval", "turn"]
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if include_game_id:
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header_row = ["game_id"] + header_row
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with (
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open(
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input_path,
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"r",
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encoding="utf-8",
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errors="replace",
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buffering=1024 * 1024,
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) as fin,
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open(
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output_path,
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"w",
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encoding="utf-8",
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newline="",
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) as fout
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):
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writer = csv.writer(fout)
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writer.writerow(header_row)
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for raw_line in fin:
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line = raw_line.rstrip("\n")
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if state == "seek_header":
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if line.startswith("["):
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header_lines.append(line)
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elif line.strip() == "" and header_lines:
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state = "seek_movetext"
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elif state == "seek_movetext":
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if line.strip() == "":
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rows = process_game(
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header_lines,
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movetext_lines,
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writer,
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include_game_id,
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)
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total_rows += rows
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games += 1
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header_lines = []
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movetext_lines = []
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state = "seek_header"
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else:
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movetext_lines.append(line)
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# Handle final game if the file doesn't end with a blank line.
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if header_lines and movetext_lines:
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rows = process_game(
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header_lines,
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movetext_lines,
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writer,
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include_game_id,
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)
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total_rows += rows
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games += 1
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return games, total_rows
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def main():
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parser = argparse.ArgumentParser(
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description=(
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||||
"Convert refined PGN games into a "
|
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"per-move board-state CSV."
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)
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)
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parser.add_argument(
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"input",
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help="Path to the refined PGN file",
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)
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parser.add_argument(
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"output",
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help="Path to write the CSV file",
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)
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parser.add_argument(
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"--no-game-id",
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action="store_true",
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help="Omit the leading game_id column.",
|
||||
)
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args = parser.parse_args()
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games, rows = refine(
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args.input,
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args.output,
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include_game_id=not args.no_game_id,
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)
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print(
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f"Processed {games:,} games "
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||||
f"-> {rows:,} evaluated positions written to "
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||||
f"{args.output}"
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||||
)
|
||||
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||||
|
||||
if __name__ == "__main__":
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main()
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259
src/data_processing/refine.py
Normal file
259
src/data_processing/refine.py
Normal file
@@ -0,0 +1,259 @@
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||||
#!/usr/bin/env python3
|
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"""
|
||||
Refine a huge Lichess-style PGN file, streaming one game at a time so RAM
|
||||
stays flat regardless of file size (works fine on a 200GB file).
|
||||
|
||||
Rules applied to every game:
|
||||
1. If the game has no %eval annotations at all, drop it entirely.
|
||||
2. Keep only these header tags: Site, WhiteElo, BlackElo.
|
||||
3. In the movetext, remove every comment/annotation except %eval.
|
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4. Keep only the %eval annotation from comments containing multiple
|
||||
attributes, e.g. { [%eval 0.18] [%clk 0:01:00] } -> { [%eval 0.18] }.
|
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5. Remove non-%eval textual comments, e.g. { Black offers draw }.
|
||||
6. Remove NAGs such as !, ?, !?, ?!, etc.
|
||||
|
||||
Games are separated by a blank line after the movetext.
|
||||
|
||||
Usage:
|
||||
python refine_pgn.py input.pgn output.pgn
|
||||
"""
|
||||
|
||||
import argparse
|
||||
import re
|
||||
|
||||
# Only these header tags survive
|
||||
KEEP_TAGS = {"Site", "WhiteElo", "BlackElo"}
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||||
|
||||
# Matches a header tag line, e.g. [WhiteElo "1500"]
|
||||
TAG_RE = re.compile(r'^\[(\w+)\s+"(.*)"\]\s*$')
|
||||
|
||||
# Matches a %eval annotation inside a PGN comment.
|
||||
#
|
||||
# Examples:
|
||||
# [%eval 0.18]
|
||||
# [%eval -1.25]
|
||||
# [%eval #26]
|
||||
#
|
||||
# The value is captured without the surrounding brackets.
|
||||
EVAL_RE = re.compile(r'\[%eval\s+([^\]]+)\]')
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||||
|
||||
# Matches PGN comments enclosed in { ... }.
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||||
COMMENT_RE = re.compile(r'\{([^}]*)\}')
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||||
|
||||
# Detect presence of an %eval annotation anywhere in the movetext.
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||||
EVAL_PRESENT_RE = re.compile(r'\[%eval\b')
|
||||
|
||||
|
||||
def clean_comment(match: re.Match) -> str:
|
||||
"""
|
||||
Replace a PGN comment with only its %eval annotation.
|
||||
|
||||
Examples:
|
||||
|
||||
{ [%eval 0.18] }
|
||||
-> { [%eval 0.18] }
|
||||
|
||||
{ [%eval 0.18] [%clk 0:01:00] }
|
||||
-> { [%eval 0.18] }
|
||||
|
||||
{ Black offers draw }
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||||
-> ""
|
||||
|
||||
{ [%clk 0:01:00] }
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||||
-> ""
|
||||
"""
|
||||
comment = match.group(1)
|
||||
|
||||
eval_match = EVAL_RE.search(comment)
|
||||
|
||||
if eval_match:
|
||||
return "{ [%eval " + eval_match.group(1).strip() + "] }"
|
||||
|
||||
return ""
|
||||
|
||||
|
||||
def clean_movetext(movetext: str) -> str:
|
||||
"""
|
||||
Remove every PGN comment except %eval annotations.
|
||||
|
||||
NAGs such as !, ?, !?, ?! are also removed.
|
||||
"""
|
||||
|
||||
# Keep only %eval from {...} comments.
|
||||
text = COMMENT_RE.sub(clean_comment, movetext)
|
||||
|
||||
# Remove NAGs / move annotations:
|
||||
#
|
||||
# !
|
||||
# ?
|
||||
# !!
|
||||
# ??
|
||||
# !?
|
||||
# ?!
|
||||
#
|
||||
# These are annotations, not %eval attributes.
|
||||
text = re.sub(r'(?<=[a-zA-Z0-9+#=])(?:!!|\?\?|!\?|\?!|!|\?)(?=\s|$)', '', text)
|
||||
|
||||
# Collapse whitespace.
|
||||
text = re.sub(r'[ \t]+', ' ', text)
|
||||
|
||||
# Remove excessive whitespace around eval comments.
|
||||
text = re.sub(r'\s+\{', ' {', text)
|
||||
text = re.sub(r'\}\s+', '} ', text)
|
||||
|
||||
return text.strip()
|
||||
|
||||
|
||||
def process_game(header_lines, movetext_lines, fout) -> bool:
|
||||
"""
|
||||
Filter/transform one game and write it out if it qualifies.
|
||||
|
||||
Returns True if the game was written.
|
||||
"""
|
||||
|
||||
if not movetext_lines:
|
||||
return False
|
||||
|
||||
movetext = ' '.join(
|
||||
line.strip()
|
||||
for line in movetext_lines
|
||||
if line.strip()
|
||||
)
|
||||
|
||||
# Drop games with no %eval at all.
|
||||
if not EVAL_PRESENT_RE.search(movetext):
|
||||
return False
|
||||
|
||||
# Keep only whitelisted header tags.
|
||||
kept_headers = []
|
||||
|
||||
for line in header_lines:
|
||||
m = TAG_RE.match(line)
|
||||
|
||||
if m and m.group(1) in KEEP_TAGS:
|
||||
kept_headers.append(line.rstrip('\n'))
|
||||
|
||||
# Remove everything except %eval.
|
||||
cleaned_movetext = clean_movetext(movetext)
|
||||
|
||||
for h in kept_headers:
|
||||
fout.write(h + "\n")
|
||||
|
||||
fout.write("\n")
|
||||
fout.write(cleaned_movetext + "\n")
|
||||
fout.write("\n")
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def refine(input_path: str, output_path: str):
|
||||
games_in = 0
|
||||
games_out = 0
|
||||
|
||||
header_lines = []
|
||||
movetext_lines = []
|
||||
|
||||
# State:
|
||||
# "seek_header" -> collecting [Tag "..."] lines
|
||||
# "seek_movetext" -> collecting movetext until blank line
|
||||
state = "seek_header"
|
||||
|
||||
with open(
|
||||
input_path,
|
||||
"r",
|
||||
encoding="utf-8",
|
||||
errors="replace",
|
||||
buffering=1024 * 1024
|
||||
) as fin, open(
|
||||
output_path,
|
||||
"w",
|
||||
encoding="utf-8",
|
||||
buffering=1024 * 1024
|
||||
) as fout:
|
||||
|
||||
for raw_line in fin:
|
||||
line = raw_line.rstrip("\n")
|
||||
|
||||
if state == "seek_header":
|
||||
|
||||
if line.startswith("["):
|
||||
header_lines.append(line)
|
||||
|
||||
elif line.strip() == "":
|
||||
# Blank line between headers and movetext.
|
||||
if header_lines:
|
||||
state = "seek_movetext"
|
||||
|
||||
# Anything else while no headers are collected:
|
||||
# ignore it.
|
||||
|
||||
elif state == "seek_movetext":
|
||||
|
||||
if line.strip() == "":
|
||||
# End of this game's movetext.
|
||||
games_in += 1
|
||||
|
||||
if process_game(
|
||||
header_lines,
|
||||
movetext_lines,
|
||||
fout
|
||||
):
|
||||
games_out += 1
|
||||
|
||||
header_lines = []
|
||||
movetext_lines = []
|
||||
state = "seek_header"
|
||||
|
||||
else:
|
||||
movetext_lines.append(line)
|
||||
|
||||
# Handle a file without a trailing blank line.
|
||||
if header_lines and movetext_lines:
|
||||
games_in += 1
|
||||
|
||||
if process_game(
|
||||
header_lines,
|
||||
movetext_lines,
|
||||
fout
|
||||
):
|
||||
games_out += 1
|
||||
|
||||
return games_in, games_out
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(
|
||||
description=(
|
||||
"Refine a large PGN file: keep only selected headers "
|
||||
"and %eval annotations."
|
||||
)
|
||||
)
|
||||
|
||||
parser.add_argument(
|
||||
"input",
|
||||
help="Path to the input PGN file"
|
||||
)
|
||||
|
||||
parser.add_argument(
|
||||
"output",
|
||||
help="Path to write the refined PGN file"
|
||||
)
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
total_in, total_out = refine(
|
||||
args.input,
|
||||
args.output
|
||||
)
|
||||
|
||||
print(
|
||||
f"Read {total_in} games, "
|
||||
f"kept {total_out} (had %eval), "
|
||||
f"dropped {total_in - total_out} (no %eval)."
|
||||
)
|
||||
|
||||
print(f"Output written to {args.output}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
71
src/training/decision_tree/main.py
Normal file
71
src/training/decision_tree/main.py
Normal file
@@ -0,0 +1,71 @@
|
||||
import os
|
||||
|
||||
from sklearn.ensemble import HistGradientBoostingRegressor, GradientBoostingRegressor, RandomForestRegressor
|
||||
from sklearn.model_selection import train_test_split, GroupShuffleSplit
|
||||
from sklearn.tree import DecisionTreeRegressor
|
||||
|
||||
from src.training.decision_tree import preprocessor
|
||||
from src.training.decision_tree.model import Model
|
||||
from src.training.decision_tree.visualizer import Visualizer
|
||||
|
||||
|
||||
def create_split(x, y, game_ids):
|
||||
|
||||
splitter = GroupShuffleSplit(
|
||||
n_splits=1,
|
||||
test_size=0.10,
|
||||
random_state=42
|
||||
)
|
||||
|
||||
train_indices, test_indices = next(splitter.split(x, y, groups=game_ids))
|
||||
|
||||
x_train = x[train_indices]
|
||||
x_test = x[test_indices]
|
||||
|
||||
y_train = y[train_indices]
|
||||
y_test = y[test_indices]
|
||||
|
||||
train_games = set(game_ids[train_indices])
|
||||
test_games = set(game_ids[test_indices])
|
||||
|
||||
print("Train positions:", len(x_train))
|
||||
print("Test positions:", len(x_test))
|
||||
print("Train games:", len(train_games))
|
||||
print("Test games:", len(test_games))
|
||||
print("Overlapping games:", len(train_games & test_games))
|
||||
|
||||
return x_train, x_test, y_train, y_test
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
model_path = "C:/Users/Laurent/Desktop/chess-engine/src/training/decision_tree/cache/model.joblib"
|
||||
|
||||
if os.path.exists(model_path):
|
||||
model = Model.load(model_path)
|
||||
|
||||
else:
|
||||
x, y, game_ids = preprocessor.run("C:/Users/Laurent/Desktop/chess-engine/dataset/v1/output.csv")
|
||||
|
||||
split = create_split(x, y, game_ids)
|
||||
|
||||
depth = 35
|
||||
leafs = int(depth * 3.5)
|
||||
|
||||
model = Model(
|
||||
tree=RandomForestRegressor(
|
||||
n_estimators=25,
|
||||
max_depth=depth,
|
||||
max_features=0.35,
|
||||
min_samples_leaf=leafs,
|
||||
random_state=42
|
||||
),
|
||||
feature_names=preprocessor.get_feature_names(),
|
||||
train_test_split=split
|
||||
)
|
||||
|
||||
model.train()
|
||||
model.evaluate()
|
||||
#model.save_model(model_path)
|
||||
|
||||
visualizer = Visualizer(model=model)
|
||||
visualizer.show_feature_importance(15)
|
||||
75
src/training/decision_tree/model.py
Normal file
75
src/training/decision_tree/model.py
Normal file
@@ -0,0 +1,75 @@
|
||||
import os
|
||||
import joblib
|
||||
from sklearn.metrics import mean_absolute_error, mean_squared_error
|
||||
|
||||
|
||||
class Model:
|
||||
def __init__(self, tree=None, feature_names=None, train_test_split=None):
|
||||
self._model = tree
|
||||
self._feature_names = feature_names
|
||||
self._x_train = self._x_test = None
|
||||
self._y_train = self._y_test = None
|
||||
|
||||
if train_test_split is not None:
|
||||
self._x_train, self._x_test, \
|
||||
self._y_train, self._y_test = train_test_split
|
||||
|
||||
@classmethod
|
||||
def load(cls, path):
|
||||
data = joblib.load(path)
|
||||
|
||||
model = cls()
|
||||
model._model = data["model"]
|
||||
model._feature_names = data["feature_names"]
|
||||
|
||||
print(f"Loaded model from {path}")
|
||||
|
||||
return model
|
||||
|
||||
def get_feature_names(self):
|
||||
return self._feature_names
|
||||
|
||||
def get_feature_importance(self):
|
||||
importances = self._model.feature_importances_
|
||||
|
||||
return sorted(
|
||||
zip(self._feature_names, importances),
|
||||
key=lambda x: x[1],
|
||||
reverse=True
|
||||
)
|
||||
|
||||
def train(self):
|
||||
print("Start training...")
|
||||
self._model.fit(self._x_train, self._y_train)
|
||||
print("Training complete.")
|
||||
|
||||
def evaluate(self):
|
||||
print("Evaluating model...")
|
||||
|
||||
train_predictions = self._model.predict(self._x_train)
|
||||
test_predictions = self._model.predict(self._x_test)
|
||||
|
||||
train_mae = mean_absolute_error(self._y_train, train_predictions)
|
||||
train_mse = mean_squared_error(self._y_train, train_predictions)
|
||||
|
||||
test_mae = mean_absolute_error(self._y_test, test_predictions)
|
||||
test_mse = mean_squared_error(self._y_test, test_predictions)
|
||||
|
||||
print()
|
||||
print("Training:")
|
||||
print("MAE:", train_mae)
|
||||
print("MSE:", train_mse)
|
||||
|
||||
print()
|
||||
print("Test:")
|
||||
print("MAE:", test_mae)
|
||||
print("MSE:", test_mse)
|
||||
|
||||
|
||||
def save_model(self, path):
|
||||
joblib.dump({
|
||||
"model": self._model,
|
||||
"feature_names": self._feature_names
|
||||
}, path)
|
||||
|
||||
print(f"Saved model to {path}")
|
||||
1030
src/training/decision_tree/preprocessor.py
Normal file
1030
src/training/decision_tree/preprocessor.py
Normal file
File diff suppressed because it is too large
Load Diff
50
src/training/decision_tree/visualizer.py
Normal file
50
src/training/decision_tree/visualizer.py
Normal file
@@ -0,0 +1,50 @@
|
||||
import chess
|
||||
import numpy as np
|
||||
from matplotlib import pyplot as plt
|
||||
|
||||
|
||||
class Visualizer:
|
||||
def __init__(self, model):
|
||||
self._model = model
|
||||
|
||||
def show_feature_importance(self, top_n=15):
|
||||
importances = self._model.get_feature_importance()
|
||||
print("Feature importance")
|
||||
print("-------------------------")
|
||||
|
||||
for feature_name, importance in importances[:top_n]:
|
||||
print(f"{feature_name:<35} {importance:.6f}")
|
||||
|
||||
def show_piece_heatmaps(self):
|
||||
importances = dict(self._model.get_feature_importance())
|
||||
|
||||
pieces = [
|
||||
"P", "N", "B", "R", "Q", "K",
|
||||
"p", "n", "b", "r", "q", "k"
|
||||
]
|
||||
|
||||
fig, axes = plt.subplots(3, 4, figsize=(16, 12))
|
||||
|
||||
for ax, piece in zip(axes.flat, pieces):
|
||||
board = np.zeros((8, 8))
|
||||
|
||||
for row, rank in enumerate(range(7, -1, -1)):
|
||||
for col, file in enumerate(range(8)):
|
||||
square = chess.square_name(chess.square(file, rank))
|
||||
feature_name = f"{piece}_{square}"
|
||||
board[row, col] = importances.get(feature_name, 0)
|
||||
|
||||
image = ax.imshow(board)
|
||||
|
||||
ax.set_xticks(range(8))
|
||||
ax.set_xticklabels("abcdefgh")
|
||||
ax.set_yticks(range(8))
|
||||
ax.set_yticklabels("87654321")
|
||||
ax.set_title(piece)
|
||||
|
||||
fig.colorbar(image, ax=ax, fraction=0.046, pad=0.04)
|
||||
|
||||
fig.suptitle("Piece-square feature importance", fontsize=16)
|
||||
plt.tight_layout()
|
||||
plt.show()
|
||||
input()
|
||||
Reference in New Issue
Block a user